======PlayerErrorReport(收集错误信息) ====== =====示例用法===== Protocol_login.PlayerErrorReport(,"","",""); =====参数列表===== |player_id|角色id|int| |protocol_string|协议内容|string| |ret_text|协议返回的内容|string| |error_desc|错误堆栈|string| =====网页测试===== -指定账号 -输入参数