======maze_room_info(迷宫房间详细信息)====== =====字段说明===== ^字段名^描述^类型^默认值^ |**id**|ID|int|0| |**character_id**|玩家id|int|0| |**maze_id**|[[generated:maze_map_config]]迷宫原型|int|0| |**index**|[index][core]房间号(index= (行数-1)*width + 列数)|int|0| |**style**|房间画风(美术资源)|int|0| |**type**|房间类型[[generated:MAZE_ROOM_TYPE]]|int|0| |**loot_id**|奖励内容id[[generated:maze_loot_config]].id|int|0| |**obj_pos_id**|迷宫物品位置(0中间)|string|0| |**loot**|宝物loot详情,根据config roll好|string|| |**monster**|守护怪物 [[generated:maze_monster_config]]|int|0| |**monster_level**|守护怪物等级|int|0| |**open**|是否探索[[generated:MAZE_ROOM_STATUS]]|int|0| |**battle**|是否打过(怪物/玩家)[[generated:MAZE_ROOM_STATUS]]|int|0| |**looted**|是否拿过宝物[[generated:MAZE_ROOM_STATUS]]|int|0| |**robbed**|是否被打劫[[generated:MAZE_ROOM_STATUS]]|int|0| |**show**|是否显现[[generated:MAZE_ROOM_STATUS]]|int|0| |**target_id**|目标角色(掠夺者/被掠夺者),掠夺型房间点开入侵之门后会赋值这个|int|0| =====数据库查询=====